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Postby imcostalong » Fri Apr 05, 2013 7:11 pm

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  imcostalong
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Subject title: imcostalong - Sylvia Ybor

im mildly happy with a few things on this, and very mad with others, and my objective was completely botched.

I have troubles with form, so im going back to gesture drawing so my forms dont look so static... I also tried to mildly exaggerate which was prob a mistake. I wanted to do one of those loose color meshing 30% opacity stacks of value to make it look like an abstract mess to create a form but i started overrendering...
Silvia_Ybor4.jpg
Always looking for good critiques, help, and direction... There is always room for improvement

 

Postby Kuronuma » Fri Apr 05, 2013 7:17 pm

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  Kuronuma
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Well what really bothers me about this is her neck and shoulders. It looks like she has no shoulders at all and ehr arms are just growing out of her body. Also maybe it would help if the top of her butt were a bit.. less steep. You know, more of a lovely curve than this bump. I would really work on her face more too.

But overall I really like the colours and I think you did a good job with her legs. I really like the look of those.! :)
Check out my deviantart! http://psycadela.deviantart.com/
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Postby imcostalong » Fri Apr 05, 2013 7:41 pm

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hmm yeah I see what you're talking about... some random lines in there are meshing the forms together...
Always looking for good critiques, help, and direction... There is always room for improvement

 

Postby Russet » Fri Apr 05, 2013 8:08 pm

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Kuronuma wrote:Well what really bothers me about this is her neck and shoulders. It looks like she has no shoulders at all and ehr arms are just growing out of her body. Also maybe it would help if the top of her butt were a bit.. less steep. You know, more of a lovely curve than this bump.

I don't know, when a character arches her hips, there's usually more of an angle than a curve, though it starts out higher (around the same height as the belly button). But I agree that you usually don't see the top of the butt. In any case, I love the design of that suit.

 

Postby Waveloop » Sat Apr 06, 2013 8:13 pm

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  Waveloop
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The concept is pretty cool. But that figure needs a lot of work bro.

Starting with posture itself. I assess posture every day so I can tell she has some serious problems :D
I think you were trying to make a stylish pose, asentuating her curves... But it's reading like just sloppy posture, to make it work, (in my opinion) you have to bring the shoulders a bit back, and make the neck thiner and longer, and some corrections on the hip area. You should also make the rib cage bigger, to brinng her boobs a bit to the front. Also her right leg and arm are to strait. Well this is just me... Doesn't mean it's the right way...

I would do an example but I can't right now... Maybe later.

But I lik the design of the suit, and colors. But yeah maybe you over did it a bit with the details.

Good job overall... But try and work on that figure... Use reference

 

Postby imcostalong » Sun Apr 07, 2013 5:48 am

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Waveloop wrote:The concept is pretty cool. But that figure needs a lot of work bro.

Starting with posture itself. I assess posture every day so I can tell she has some serious problems :D
I think you were trying to make a stylish pose, asentuating her curves... But it's reading like just sloppy posture, to make it work, (in my opinion) you have to bring the shoulders a bit back, and make the neck thiner and longer, and some corrections on the hip area. You should also make the rib cage bigger, to brinng her boobs a bit to the front. Also her right leg and arm are to strait. Well this is just me... Doesn't mean it's the right way...

I would do an example but I can't right now... Maybe later.

But I lik the design of the suit, and colors. But yeah maybe you over did it a bit with the details.

Good job overall... But try and work on that figure... Use reference



You know I felt this way too, it was suggested to me to really get into doing proper gestures to give poses a not so static feel... so I am stopping the paints and working on that.. minor successes here and there, but most important is the progress... uhm... Here are the first 3 days of it as my buddy got back with feedback... (days in descrip)... tomorrow ill do my day 4 after reading some articles provided by a friendly user on CA.
6.jpg
DAY 1 Part 1
5.jpg
DAY 1 Part 2
2-1.jpg
Day 2
7.jpg
Day 3
Always looking for good critiques, help, and direction... There is always room for improvement


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