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Postby everfae » Wed Jul 26, 2017 6:42 pm

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  everfae
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Subject title: Helpful way to study the head?

For years now I've wanted to get better at drawing the head and I've pretty much not got anywhere.
Pretty much because I haven't practised enough, but I'd like to make some improvement now.

Does anyone have some tips on how to effectively study the head?

My first guess would just be pull up a mirror / loads of reference and draw lots of heads using the loomis method? Building the forms first then the features?
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Postby DarkLored123 » Wed Jul 26, 2017 7:32 pm

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Why focus on the head if you hadn't yet learned how to manipulate 3d space and forms? It is better to practice things like perspective, proportion, symmetry, etc... than practicing solely one specific thing that is built from these skills.

I recommend that you learn the fundamentals, look up Nsio's tutorials on dA and try doing the drawabox exercises and see where you go with it.

 

Postby everfae » Wed Jul 26, 2017 8:04 pm

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DarkLored123 wrote:Why focus on the head if you hadn't yet learned how to manipulate 3d space and forms? It is better to practice things like perspective, proportion, symmetry, etc... than practicing solely one specific thing that is built from these skills.

I recommend that you learn the fundamentals, look up Nsio's tutorials on dA and try doing the drawabox exercises and see where you go with it.


Useful suggestion, and I understand you, but I feel like I could benefit from doing both at the same time.
I'd like to focus on the head because it's been a weak point of mine for too long
you can call me flower if you want to
instagram
my sketchbook

 

Postby Moe » Thu Jul 27, 2017 8:48 am

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Here are some possible suggestions:

1.)Experiment with different construction methods for the head. I may be wrong, but it doesn't seem like you're using the loomis method when working on your personal sketches. It's a good idea to use the same construction method when drawing from imagination and from reference. Some alternative methods( steve huston, bridgeman, hampton). Although, I think the steve huston method will fit your style the best:

Demonstration by Chris Legaspi: https://www.youtube.com/watch?v=3Gi3WJvk1_o

2.) Perspective

While perspective is absolutely important, I disagree solely focusing on perspective. If your goal is to improve your head drawing, you should be doing perspective studies in conjunction with head studies. As Lemec would say: "Don't master the basics, use them". Speaking of lemec, I think you should check out his exercises:

https://www.youtube.com/watch?v=JHefdroQdDo&t=27s
https://www.youtube.com/watch?v=mk84EpHmZKQ&t=1100s
https://www.youtube.com/watch?v=0GWzvpbRnAQ

Nsio is great, though I'd be weary of the Drawabox guy. You'd be better off getting your hands on dynamic bible or getting the entire course on CGPEERS. Krenz cushart is also worth looking into. It might also be a good idea to do a crash course in perspective with Marshall Vandruff lectures.

3.) Animate

I think you mentioned being an animator, so why not animate the head? I think animating the head would give you a better understanding of the form as opposed to drawing it from random angles. You'll get a better understanding of how the head and features converge in perspective.

4.) Draw skulls

Almost every good artist who I asked tips on drawing the head recommended practicing the skull, especially if you intend to construct the head from imagination.
https://www.youtube.com/watch?v=EDG9TUHD1Cw

Good luck!
3b4a01c2463f7e185f0d3eda545ea4f4--drawing-tips-drawing-tutorials.jpg
6e667ef8d12c0e80daf28fbb600e4af2--krenz-animation.jpg

 

Postby everfae » Fri Jul 28, 2017 1:53 am

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  everfae
Posts: 239
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Location: England

Moe wrote:Here are some possible suggestions:

1.)Experiment with different construction methods for the head. I may be wrong, but it doesn't seem like you're using the loomis method when working on your personal sketches. It's a good idea to use the same construction method when drawing from imagination and from reference. Some alternative methods( steve huston, bridgeman, hampton). Although, I think the steve huston method will fit your style the best:

Demonstration by Chris Legaspi: https://www.youtube.com/watch?v=3Gi3WJvk1_o

2.) Perspective

While perspective is absolutely important, I disagree solely focusing on perspective. If your goal is to improve your head drawing, you should be doing perspective studies in conjunction with head studies. As Lemec would say: "Don't master the basics, use them". Speaking of lemec, I think you should check out his exercises:

https://www.youtube.com/watch?v=JHefdroQdDo&t=27s
https://www.youtube.com/watch?v=mk84EpHmZKQ&t=1100s
https://www.youtube.com/watch?v=0GWzvpbRnAQ

Nsio is great, though I'd be weary of the Drawabox guy. You'd be better off getting your hands on dynamic bible or getting the entire course on CGPEERS. Krenz cushart is also worth looking into. It might also be a good idea to do a crash course in perspective with Marshall Vandruff lectures.

3.) Animate

I think you mentioned being an animator, so why not animate the head? I think animating the head would give you a better understanding of the form as opposed to drawing it from random angles. You'll get a better understanding of how the head and features converge in perspective.

4.) Draw skulls

Almost every good artist who I asked tips on drawing the head recommended practicing the skull, especially if you intend to construct the head from imagination.
https://www.youtube.com/watch?v=EDG9TUHD1Cw

Good luck!


This is brilliant advice! Thank you so much, I'll definitely check out what you've linked here and get working on it. Cool! Thanks so much for taking the time to reply, super appreciate it :)
you can call me flower if you want to
instagram
my sketchbook


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