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Postby SplitableInf » Wed Jul 26, 2017 7:31 am

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  SplitableInf
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Subject title: Don't get too excited... but I painted some rocks.

Hey guys. It's me back at it again. I've been working a lot more on digital stuff lately and I feel I've improved a bit. Anyway, a friend of mine gave me the idea of coming up with some 2D painted video game assets that I can put up on the unity store and such to make a bit of passive income. Toying with this idea I picked a color palette to stick with and I painted a few rock formations. Anyway, just thought I would throw these out there for some feed back because you guys are brilliant with critique! Could you see these being implemented in like a 2D platformer or some such thing? Or if there's anything you see that needs some work (if I were a bettin' woman it would be values.... it's always values with me *head desk*)

Thanks so much in advance!!!
assets rocks WM.png
Somehow I ended up with an instagram??? That's how all the cool kids share their art, right??
https://www.instagram.com/artofamandanp/

Also I have like an art website or something....
https://www.artofamandanp.com/

 

Postby Audiazif » Wed Jul 26, 2017 4:39 pm

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  Audiazif
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The only thing I would do is put some occluded areas in the darks. In the places where light can't reach. I think that would add more solidity to the rock and make them look more planted to the ground and to each other. Kind of like you did in the bottom right one but I think you went a little to heavy with it. I would dial it back on that one and add it to the the other three. At the very least add it to where the rocks meet the grass because I think that is where it needs it the most (to me it looks like they are not sitting of the grass, kind of floating).
"Painting is edge hell!"

Deviantart
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Postby Alpacky » Wed Jul 26, 2017 9:04 pm

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  Alpacky
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I would make some of the edges, where the shadow and the light meet, a little more intense. They dont bounce light as smoothly as say, human skin.
I draw stuff sometimes and it looks like this: (Latest work on page 8)http://forum.sycra.net/forum/viewtopic.php?f=3&t=76279

 

Postby SplitableInf » Sat Sep 09, 2017 7:52 am

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  SplitableInf
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Location: Florida

I wanna thank both you guys for your input! I definitely appreciate your insights. I still think I'm ok at mid range values but when it comes to extreme lights and darks I'm afraid to push it? I dunno. Either way I'm sorry for not responding sooner. I have taken your advice into account! Again thank you ^_^
Somehow I ended up with an instagram??? That's how all the cool kids share their art, right??
https://www.instagram.com/artofamandanp/

Also I have like an art website or something....
https://www.artofamandanp.com/

 

Postby Mandilor » Sat Sep 09, 2017 11:53 pm

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  Mandilor
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I feel like the main thing that needs to change is clear plane changes. The rocks don't feel very solid in areas because there seems to be a gradual gradation from one plane to the other when there should be a more of a sharp transition. If you having a hard time committing to what a shape is maybe try drawing the rock, plane changes and all and then painting it.

I also think the dark areas are tad to dark.

Here is a quick paint of showing what I mean. I hope it helps give you an idea on how to improve. Good luck with project!

Image

 

Postby Ambiguity » Sun Sep 10, 2017 1:51 am

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  Ambiguity
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I was gonna do that at one point, but I looked into it and it seems people only really buy asset packs if they are "ready to use", i.e. pre-made into platforms and already sliced up and coded using Unity. I was hoping I could just make a bunch of PNGs and put them in a zip :P.

Anyways, it might be worth looking into the different types of rock(you probably learned about them in science class), and how the weathering is formed:
https://www.youtube.com/watch?v=eTqY6pbQH5U

 

Postby SplitableInf » Sun Sep 10, 2017 6:10 am

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  SplitableInf
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Location: Florida

@Mandilor That is great advice and thanks so much for the paint over. When you established the planes your rocks look like rocks while mine kinda look like.... dry balls of playdoh? Anyway, thanks again for the paint over!

@Ambi Yeah, I'm seeing that more and more... and I don't know how to code or anything like that. And I did about 20 more pngs before I figured that out. Either way it was good practice and some interesting things I can put in the portfolio. :P
Somehow I ended up with an instagram??? That's how all the cool kids share their art, right??
https://www.instagram.com/artofamandanp/

Also I have like an art website or something....
https://www.artofamandanp.com/


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