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Postby perkexpert » Sat Feb 16, 2013 9:29 pm

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  perkexpert
Posts: 879
Joined: Fri Jun 22, 2012 1:37 pm
Location: Germany

Subject title: futuristic sky station...

Hi Kocab, don't get frustrated...i know this too, you got this great things in mind and when it comes to hammering them to the canvas the whole drudgery begins...
And the ideas are always faster than the hand drawing them, so you probably thought of eco-domes, floating cities and so on, great lighting...and all of a sudden you
find yourself rendering an hour on a shitty looking objekt which you thought was pretty easy to do and when you think what little you just did, you start thinking about the whole picture and
well...it gets really frustrating. But: Such a scene is really really hard to do nicely, because a lot of factors come into play. As an advice i can only add to alnoth that you should
work small, make thumbnails (lots) and tiny tiny studies...valuestudies and black and white studies to evaluate the form, perspective ideas, use sketchup to get a sense of the objects...solve the basic problems.
And most important: Keep it simple. A thought process for your painting could be (before you even touch a paper or stylus):

- what's the desired outcome of this painting, whats my goal?
- what's the level of finish i want to achieve?
- how much time do i have or do i want to spend on this? (For a finished piece like yours i would at least think about 10 to 20 hours or even a week, depending on your skill level and level of finish)
- what are the most basic forms in my illustration (in yours, its two cones standing on top of each other)
- do i have the technical skills to render these forms in perspective?
- what lighting situation will there be? Can i control it? If not, can i simulate it or get reference for it? Can i learn these things i need for this in the alloted time?
- what kind of research do i have to do for the things i don't know how to render?
- the plan "i want to paint something awesome and cool" is mostly applied but might lead to frustration :)

Spend time there and don't get caught up into details...they actually don't matter that much, they are the icing on the cake, the last thing to make your painting shine. So keep it going, keep practicing...it will get better

@Ambiguity: I should have updated this a bit more often...i read yours when i finished mine^^
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Postby Ambiguity » Sat Feb 16, 2013 10:29 pm

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  Ambiguity
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perkexpert wrote:@Ambiguity: I should have updated this a bit more often...i read yours when i finished mine^^

No problem, your further solidified the concepts by elaborating on it.

 

Postby kocab22 » Sat Feb 16, 2013 10:33 pm

  kocab22
Posts: 614
Joined: Sat Oct 06, 2012 5:51 pm

Yes, all of you are right..

I just have to spend more time in preparation phase.. This one was just really fast, I made fast sketch, I had an idea about lightening with that sunset and I jumped in to adding colour.. Just for example here is my first and ONLY! sketch.. Because all this is from imagination, I might do much much more before actual painting.. if I will paint from reference, that is a lot easier. You just know what do you paint and you can focus just on technique..

Anyway. It is all good school though.. Everything is experience, and next time I know what to avoid and where to start..
koncept1.jpg

 

Postby marvel57 » Wed Feb 27, 2013 8:46 pm

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  marvel57
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Joined: Sun Aug 19, 2012 12:43 am
Location: nevada, USA

Congrats everyone, this is a very interesting post! Makes me mad that I don't have a 'puter :| great comradaree I'm impressed by all, but I think the original by kocab has the coolest looking "cities" :ugeek:

 

Postby kocab22 » Thu Feb 28, 2013 7:18 pm

  kocab22
Posts: 614
Joined: Sat Oct 06, 2012 5:51 pm

hey Marvel welcome back ;) and thank you for kind words :). This was a good school, I liked the interaction between us :D

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