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Postby Virtuous » Mon Mar 27, 2017 1:44 am

  Virtuous
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Joined: Fri Jan 15, 2016 2:01 pm

Subject title: Mesh Tool Artwork

I am practicing the mesh tool in illustrator, I wish to improve my art as well.
This one is a test I made, I sketched the drawing and then vectored it.

Spoiler: show
Image


Hope for good CnC.

 

Postby z4m97 » Wed Mar 29, 2017 2:58 am

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  z4m97
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Image
ok, so quick one:
im gonna critique the drawing aspect because i dont know much about vectorizing...
1st of all, i think the design is kinda neat but can be better, if you use the hair as a graphical element instead of just "something that is there"
then try and give the whole character a bit of a change in direction, straight on views are kinda unsettling, but that can be just on my side xD
and in general, try to focus on planes and 3 dimensionality.
one last thing, the breasts seem to be growing out of her forearms, remember that they're attached to the chest and are squishy :D

 

Postby Alpacky » Wed Mar 29, 2017 8:09 pm

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  Alpacky
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Okay, I'm going to be sort of annoying, I hope you were looking for real hard truths,Flavian style, cause that's what is going on here.
But, I'll try to be gentle, in this way,
Get more mileage under your belt.
The proportions of the face are very off,and, though her head is facing us, her face is not, it's looking down. There isn't the much understanding in terms of form, perspective, or anatomy here.

Get more understanding of all of these things first, I understand that it is stylized, simplified, but that doesn't mean her eyes should make up 80% of her skull, especially when everything else is trying to look fairly in proportion.

Draw a lot. Don't worry about making master pieces, work on the fundamentals, but most importantly, have fun doing it.
Don't listen to people like me telling you to rip all the fun out of art. I like the way you painted it, given more experience I thing you'd have something really going here.
I draw stuff sometimes and it looks like this: (Latest work on page 8)http://forum.sycra.net/forum/viewtopic.php?f=3&t=76279

 

Postby Alpacky » Wed Mar 29, 2017 8:11 pm

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  Alpacky
Posts: 312
Joined: Thu Aug 11, 2016 7:34 pm
Location: Massachusetts US

I would be unhappy with the reply I sent, so let me add this.

It's a pretty piece, if it were in proper perspective with proper anatomy, it would be gorgeous.
Keep it up, I legitimately want to see more from you, I'm only bashing on you because I want you to improve.
.
Packy... out.?
I draw stuff sometimes and it looks like this: (Latest work on page 8)http://forum.sycra.net/forum/viewtopic.php?f=3&t=76279

 

Postby Virtuous » Mon Mar 12, 2018 11:00 am

  Virtuous
Posts: 4
Joined: Fri Jan 15, 2016 2:01 pm

I have edited this for some hours, will take the advice on the breasts.
Hope to see some critiques.
girl.png

 

Postby Audiazif » Mon Mar 12, 2018 8:24 pm

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  Audiazif
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There are still the same flaws from the first post. I am not saying it is bad. It is a good effort for what the mesh tool can do but it seems like the tool is getting in the way of things.

I did a quick paint over to show a closer representation of how the breast would actually behave.
Image

It is like what z4m97 said, the breasts squish. The breasts in you image would be accurate if you were trying to portray big, long, and "tubular" breasts. That is the only way you would have the overlapping you did. In my paint over I made the arms overlap the breasts. This closer to how things are in reality. The reason I think the tool is getting in the way of things is that since you are working in shapes, you are concentrating on one thing at a time and maybe neglecting the piece as a whole a little bit. Think more about how things fit in the entire piece and how one element would effect another. For example one element would cast a shadow on another, like the arms and breasts.
"Painting is edge hell!"

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